if (render_glyph (atlas, (DirtyGlyph *)atlas->user_data, ®ion))
{
- gsk_gl_image_upload_regions (&atlas->image, self->gl_driver, 1, ®ion);
+ gsk_gl_image_upload_region (&atlas->image, self->gl_driver, ®ion);
g_free (region.data);
}
}
void
-gsk_gl_image_upload_regions (GskGLImage *self,
- GskGLDriver *gl_driver,
- guint n_regions,
- const GskImageRegion *regions)
+gsk_gl_image_upload_region (GskGLImage *self,
+ GskGLDriver *gl_driver,
+ const GskImageRegion *region)
{
- guint i;
-
- for (i = 0; i < n_regions; i ++)
- {
- const GskImageRegion *region = ®ions[i];
-
- gsk_gl_driver_bind_source_texture (gl_driver, self->texture_id);
- glBindTexture (GL_TEXTURE_2D, self->texture_id);
+ gsk_gl_driver_bind_source_texture (gl_driver, self->texture_id);
+ glBindTexture (GL_TEXTURE_2D, self->texture_id);
- glTexSubImage2D (GL_TEXTURE_2D, 0, region->x, region->y, region->width, region->height,
- GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, region->data);
- }
+ glTexSubImage2D (GL_TEXTURE_2D, 0, region->x, region->y, region->width, region->height,
+ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, region->data);
#ifdef G_ENABLE_DEBUG
/*gsk_gl_driver_bind_source_texture (gl_driver, self->texture_id);*/
void gsk_gl_image_write_to_png (const GskGLImage *self,
GskGLDriver *gl_driver,
const char *filename);
-void gsk_gl_image_upload_regions (GskGLImage *self,
+void gsk_gl_image_upload_region (GskGLImage *self,
GskGLDriver *gl_driver,
- guint n_regions,
- const GskImageRegion *regions);
+ const GskImageRegion *region);
#endif